namespace EuropeEngulfed.NET
{
    partial class StartGameDialog
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(StartGameDialog));
            this.startGameDialogTitleLabel = new System.Windows.Forms.Label();
            this.hotSeatRadioButton = new System.Windows.Forms.RadioButton();
            this.TCPIPRadioButton = new System.Windows.Forms.RadioButton();
            this.TCPIPGroupBox = new System.Windows.Forms.GroupBox();
            this.IPAddressTextBox = new System.Windows.Forms.TextBox();
            this.IPAddressLabel = new System.Windows.Forms.Label();
            this.hostAsAlliesRadioButton = new System.Windows.Forms.RadioButton();
            this.connectRadioButton = new System.Windows.Forms.RadioButton();
            this.hostAsAxisRadioButton = new System.Windows.Forms.RadioButton();
            this.continueButton = new System.Windows.Forms.Button();
            this.cancelButton = new System.Windows.Forms.Button();
            this.TCPIPGroupBox.SuspendLayout();
            this.SuspendLayout();
            // 
            // startGameDialogTitleLabel
            // 
            this.startGameDialogTitleLabel.Dock = System.Windows.Forms.DockStyle.Top;
            this.startGameDialogTitleLabel.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.startGameDialogTitleLabel.Location = new System.Drawing.Point(0, 0);
            this.startGameDialogTitleLabel.Name = "startGameDialogTitleLabel";
            this.startGameDialogTitleLabel.Size = new System.Drawing.Size(280, 28);
            this.startGameDialogTitleLabel.TabIndex = 11;
            this.startGameDialogTitleLabel.Text = "Initiate Game...";
            this.startGameDialogTitleLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            // 
            // hotSeatRadioButton
            // 
            this.hotSeatRadioButton.AutoSize = true;
            this.hotSeatRadioButton.Font = new System.Drawing.Font("Century Gothic", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.hotSeatRadioButton.Location = new System.Drawing.Point(12, 48);
            this.hotSeatRadioButton.Name = "hotSeatRadioButton";
            this.hotSeatRadioButton.Size = new System.Drawing.Size(174, 23);
            this.hotSeatRadioButton.TabIndex = 12;
            this.hotSeatRadioButton.TabStop = true;
            this.hotSeatRadioButton.Text = "Play Hotseat Game";
            this.hotSeatRadioButton.UseVisualStyleBackColor = true;
            this.hotSeatRadioButton.CheckedChanged += new System.EventHandler(this.hotSeatRadioButton_CheckedChanged);
            // 
            // TCPIPRadioButton
            // 
            this.TCPIPRadioButton.AutoSize = true;
            this.TCPIPRadioButton.Font = new System.Drawing.Font("Century Gothic", 12F, System.Drawing.FontStyle.Bold);
            this.TCPIPRadioButton.Location = new System.Drawing.Point(12, 71);
            this.TCPIPRadioButton.Name = "TCPIPRadioButton";
            this.TCPIPRadioButton.Size = new System.Drawing.Size(140, 23);
            this.TCPIPRadioButton.TabIndex = 13;
            this.TCPIPRadioButton.TabStop = true;
            this.TCPIPRadioButton.Text = "Play via TCP/IP";
            this.TCPIPRadioButton.UseVisualStyleBackColor = true;
            // 
            // TCPIPGroupBox
            // 
            this.TCPIPGroupBox.Controls.Add(this.IPAddressTextBox);
            this.TCPIPGroupBox.Controls.Add(this.IPAddressLabel);
            this.TCPIPGroupBox.Controls.Add(this.hostAsAlliesRadioButton);
            this.TCPIPGroupBox.Controls.Add(this.connectRadioButton);
            this.TCPIPGroupBox.Controls.Add(this.hostAsAxisRadioButton);
            this.TCPIPGroupBox.Font = new System.Drawing.Font("Century Gothic", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.TCPIPGroupBox.Location = new System.Drawing.Point(13, 101);
            this.TCPIPGroupBox.Name = "TCPIPGroupBox";
            this.TCPIPGroupBox.Size = new System.Drawing.Size(267, 153);
            this.TCPIPGroupBox.TabIndex = 14;
            this.TCPIPGroupBox.TabStop = false;
            this.TCPIPGroupBox.Text = "Network Settings";
            // 
            // IPAddressTextBox
            // 
            this.IPAddressTextBox.Location = new System.Drawing.Point(98, 111);
            this.IPAddressTextBox.Name = "IPAddressTextBox";
            this.IPAddressTextBox.Size = new System.Drawing.Size(148, 23);
            this.IPAddressTextBox.TabIndex = 18;
            // 
            // IPAddressLabel
            // 
            this.IPAddressLabel.AutoSize = true;
            this.IPAddressLabel.Location = new System.Drawing.Point(15, 111);
            this.IPAddressLabel.Name = "IPAddressLabel";
            this.IPAddressLabel.Size = new System.Drawing.Size(76, 16);
            this.IPAddressLabel.TabIndex = 17;
            this.IPAddressLabel.Text = "IP Address";
            // 
            // hostAsAlliesRadioButton
            // 
            this.hostAsAlliesRadioButton.AutoSize = true;
            this.hostAsAlliesRadioButton.Font = new System.Drawing.Font("Century Gothic", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.hostAsAlliesRadioButton.Location = new System.Drawing.Point(18, 48);
            this.hostAsAlliesRadioButton.Name = "hostAsAlliesRadioButton";
            this.hostAsAlliesRadioButton.Size = new System.Drawing.Size(204, 20);
            this.hostAsAlliesRadioButton.TabIndex = 16;
            this.hostAsAlliesRadioButton.TabStop = true;
            this.hostAsAlliesRadioButton.Text = "Host Game as Allied Player";
            this.hostAsAlliesRadioButton.UseVisualStyleBackColor = true;
            // 
            // connectRadioButton
            // 
            this.connectRadioButton.AutoSize = true;
            this.connectRadioButton.Font = new System.Drawing.Font("Century Gothic", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.connectRadioButton.Location = new System.Drawing.Point(18, 74);
            this.connectRadioButton.Name = "connectRadioButton";
            this.connectRadioButton.Size = new System.Drawing.Size(140, 20);
            this.connectRadioButton.TabIndex = 15;
            this.connectRadioButton.TabStop = true;
            this.connectRadioButton.Text = "Connect to Game";
            this.connectRadioButton.UseVisualStyleBackColor = true;
            this.connectRadioButton.CheckedChanged += new System.EventHandler(this.connectRadioButton_CheckedChanged);
            // 
            // hostAsAxisRadioButton
            // 
            this.hostAsAxisRadioButton.AutoSize = true;
            this.hostAsAxisRadioButton.Font = new System.Drawing.Font("Century Gothic", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.hostAsAxisRadioButton.Location = new System.Drawing.Point(18, 22);
            this.hostAsAxisRadioButton.Name = "hostAsAxisRadioButton";
            this.hostAsAxisRadioButton.Size = new System.Drawing.Size(192, 20);
            this.hostAsAxisRadioButton.TabIndex = 14;
            this.hostAsAxisRadioButton.TabStop = true;
            this.hostAsAxisRadioButton.Text = "Host Game as Axis Player";
            this.hostAsAxisRadioButton.UseVisualStyleBackColor = true;
            // 
            // continueButton
            // 
            this.continueButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.continueButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.continueButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.continueButton.Location = new System.Drawing.Point(201, 260);
            this.continueButton.Name = "continueButton";
            this.continueButton.Size = new System.Drawing.Size(79, 25);
            this.continueButton.TabIndex = 39;
            this.continueButton.Text = "Continue...";
            this.continueButton.UseVisualStyleBackColor = true;
            this.continueButton.Click += new System.EventHandler(this.continueButton_Click);
            // 
            // cancelButton
            // 
            this.cancelButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.cancelButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.cancelButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.cancelButton.Location = new System.Drawing.Point(5, 260);
            this.cancelButton.Name = "cancelButton";
            this.cancelButton.Size = new System.Drawing.Size(79, 25);
            this.cancelButton.TabIndex = 40;
            this.cancelButton.Text = "Cancel";
            this.cancelButton.UseVisualStyleBackColor = true;
            this.cancelButton.Click += new System.EventHandler(this.cancelButton_Click);
            // 
            // StartGameDialog
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.ClientSize = new System.Drawing.Size(280, 284);
            this.ControlBox = false;
            this.Controls.Add(this.cancelButton);
            this.Controls.Add(this.continueButton);
            this.Controls.Add(this.TCPIPGroupBox);
            this.Controls.Add(this.TCPIPRadioButton);
            this.Controls.Add(this.hotSeatRadioButton);
            this.Controls.Add(this.startGameDialogTitleLabel);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
            this.Name = "StartGameDialog";
            this.ShowIcon = false;
            this.ShowInTaskbar = false;
            this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.TCPIPGroupBox.ResumeLayout(false);
            this.TCPIPGroupBox.PerformLayout();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label startGameDialogTitleLabel;
        private System.Windows.Forms.RadioButton hotSeatRadioButton;
        private System.Windows.Forms.RadioButton TCPIPRadioButton;
        private System.Windows.Forms.GroupBox TCPIPGroupBox;
        private System.Windows.Forms.RadioButton connectRadioButton;
        private System.Windows.Forms.RadioButton hostAsAxisRadioButton;
        private System.Windows.Forms.RadioButton hostAsAlliesRadioButton;
        private System.Windows.Forms.Label IPAddressLabel;
        private System.Windows.Forms.TextBox IPAddressTextBox;
        private System.Windows.Forms.Button continueButton;
        private System.Windows.Forms.Button cancelButton;
    }
}